This is a racing game I began years ago for Ford. The job was halted before production finished so the game is incomplete; there are a few bugs and problems I do not have the time or inclination to fix. I still think at stands as an example of my level of Action-scripting ability.
Notable features include: two player mode; computer controlled cars; inertia and other simple phyics; changeable external maps; adjustable vector rendering quality; power-ups; 3D graphics; and a PHP scoreboard.
For some reason I received an ‘editor’s choice award’ for this, at a time when Flash game programming was in its relative infancy. At the time Flash racing games were all cutting corners whereas I didn’t compromise on any details – things like collision detection or CPU controlled cars were always missing. Nowadays this game is put to shame by what some people can achieve, but I’m proud anyway I learned a lot – anyway, if you’re thinking of hiring me for a job involving interactive menus or a bit of Max Scripting I hope this shows I’m able to do it.
Player Oneup = fast |
Player Twow = fast |
Known issues:
Too numerous to list – come on, it’s been years since I’ve touched this, and it was stopped before it was finished.