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	<title>JD3D &#187; Animation/Video</title>
	<atom:link href="http://www.jd3d.co.uk/category/animationvideo/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.jd3d.co.uk</link>
	<description>Computer Generated Imagery</description>
	<lastBuildDate>Tue, 24 Jan 2012 16:33:58 +0000</lastBuildDate>
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		<title>ITV Rugby World Cup Titles</title>
		<link>http://www.jd3d.co.uk/2012/01/itv-rugby-world-cup-titles/</link>
		<comments>http://www.jd3d.co.uk/2012/01/itv-rugby-world-cup-titles/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 16:33:58 +0000</pubDate>
		<dc:creator>Justin Dowling</dc:creator>
				<category><![CDATA[Animation/Video]]></category>
		<category><![CDATA[VFX]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[3ds]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[bristol]]></category>
		<category><![CDATA[cup]]></category>
		<category><![CDATA[fluid]]></category>
		<category><![CDATA[freelancer]]></category>
		<category><![CDATA[fume]]></category>
		<category><![CDATA[fumefx]]></category>
		<category><![CDATA[fx]]></category>
		<category><![CDATA[ink]]></category>
		<category><![CDATA[itv]]></category>
		<category><![CDATA[krakatoa]]></category>
		<category><![CDATA[max]]></category>
		<category><![CDATA[particles]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[rugby]]></category>
		<category><![CDATA[smoke]]></category>
		<category><![CDATA[world]]></category>

		<guid isPermaLink="false">http://www.jd3d.co.uk/?p=1199</guid>
		<description><![CDATA[Particle animation for the 2011 ITV Rugby World Titles using 3DS Max, FumeFX and Krakatoa.]]></description>
			<content:encoded><![CDATA[<h2>ITV Rugby World Cup Titles</h2>
<p>In the summer of 2011 I worked closely with creative director Phil Webster  at <a href="http://playnicely.co.uk/">Play Nicely</a> on the titles for the ITV Rugby World Cup.</p>
<p>I was responsible for managing the pipeline for the whole project, as well as the FumeFX particle systems used to render the ink effect.</p>
<p>I think we created some pretty damn fine particle effects.</p>
<h2>Breakdown</h2>
<p>&nbsp;<br />
<iframe src="http://player.vimeo.com/video/29094923?color=ff0179" width="281" height="158" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<h2>Credits</h2>
<p>Opening title sequence for ITV1&#8242;s coverage of the 2011 Rugby World  Cup. The sequence is based around images created in ink &#8211; a reference to  the native maori tattoos of New Zealand where the tournament is being  held.</p>
<p>Directors Richard Norley, John McKenna.<br />
Designed by Lee Jacobs. Composited by Russell Mann.<br />
Particle Effects: Play Nicely</p>

<a href='http://www.jd3d.co.uk/2012/01/itv-rugby-world-cup-titles/rwc-titles-master-0-00-30-11/' title='RWC TITLES MASTER (0-00-30-11)'></a>
<a href='http://www.jd3d.co.uk/2012/01/itv-rugby-world-cup-titles/rwc-titles-master-0-00-57-19/' title='RWC TITLES MASTER (0-00-57-19)'></a>
<a href='http://www.jd3d.co.uk/2012/01/itv-rugby-world-cup-titles/rwc-titles-master-0-00-39-08/' title='RWC TITLES MASTER (0-00-39-08)'></a>
<a href='http://www.jd3d.co.uk/2012/01/itv-rugby-world-cup-titles/rwc-titles-master-0-00-20-19/' title='RWC TITLES MASTER (0-00-20-19)'></a>
<a href='http://www.jd3d.co.uk/2012/01/itv-rugby-world-cup-titles/rwc-titles-master-0-00-45-19/' title='RWC TITLES MASTER (0-00-45-19)'></a>
<a href='http://www.jd3d.co.uk/2012/01/itv-rugby-world-cup-titles/rwc-titles-master-0-00-31-06/' title='RWC TITLES MASTER (0-00-31-06)'></a>
<a href='http://www.jd3d.co.uk/2012/01/itv-rugby-world-cup-titles/rwc-titles-master-0-00-28-03/' title='RWC TITLES MASTER (0-00-28-03)'></a>
<a href='http://www.jd3d.co.uk/2012/01/itv-rugby-world-cup-titles/rwc-titles-master-0-00-34-07/' title='RWC TITLES MASTER (0-00-34-07)'></a>
<a href='http://www.jd3d.co.uk/2012/01/itv-rugby-world-cup-titles/rwc-titles-master-0-00-43-01/' title='RWC TITLES MASTER (0-00-43-01)'></a>

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		<item>
		<title>NATIONAL TELEVISION AWARDS &#8211; VOTE EXPLANATION</title>
		<link>http://www.jd3d.co.uk/2011/03/national-television-awards-vote-explanation/</link>
		<comments>http://www.jd3d.co.uk/2011/03/national-television-awards-vote-explanation/#comments</comments>
		<pubDate>Mon, 28 Mar 2011 20:00:04 +0000</pubDate>
		<dc:creator>Justin Dowling</dc:creator>
				<category><![CDATA[Animation/Video]]></category>
		<category><![CDATA[VFX]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[3ds]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[max]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[mentalray]]></category>
		<category><![CDATA[motion]]></category>

		<guid isPermaLink="false">http://www.jd3d.co.uk/?p=1004</guid>
		<description><![CDATA[Just after Christmas I helped out with some motion graphics work for the National Television awards. I was responsible for animating the text that explains ...]]></description>
			<content:encoded><![CDATA[<p><code></p>
<div id="attachment_1017" class="wp-caption alignleft" style="width: 160px"><a href="http://www.jd3d.co.uk/wp-content/uploads/2011/03/NTA_LOGO1.jpg" rel="wp-prettyPhoto[g1004]"></a><p class="wp-caption-text">NTA_LOGO</p></div>
<p>Just after Christmas I helped out with some motion graphics work for the National Television awards.</code></p>
<p><code>I was responsible for animating the text that explains how the voting system works - the sequence lasts for a minute and was the longest animated sequence of the whole night.</code></p>
<p><code>Animation done in Max then exported to Maya for rendering.</code></p>
<p><code> </code></p>
<p><code>[See post to watch Flash video]</code></p>
<p><code>
<a href='http://www.jd3d.co.uk/2011/03/national-television-awards-vote-explanation/1365-2/' title='1365'></a>
<a href='http://www.jd3d.co.uk/2011/03/national-television-awards-vote-explanation/hours-of-tv-2/' title='hours of tv'></a>
<a href='http://www.jd3d.co.uk/2011/03/national-television-awards-vote-explanation/last-year-2/' title='last year'></a>
<a href='http://www.jd3d.co.uk/2011/03/national-television-awards-vote-explanation/we-watched-2/' title='we watched'></a>
<a href='http://www.jd3d.co.uk/2011/03/national-television-awards-vote-explanation/nta_logo/' title='NTA_LOGO'></a>
</p>
<p></code></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><code> </code></p>
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		</item>
		<item>
		<title>Spin-AR-saurus &#8211; BBC Learning</title>
		<link>http://www.jd3d.co.uk/2011/03/spinarsaurus-bbc-learning/</link>
		<comments>http://www.jd3d.co.uk/2011/03/spinarsaurus-bbc-learning/#comments</comments>
		<pubDate>Mon, 28 Mar 2011 17:21:40 +0000</pubDate>
		<dc:creator>Justin Dowling</dc:creator>
				<category><![CDATA[Animation/Video]]></category>
		<category><![CDATA[Scripting/Online]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[3ds]]></category>
		<category><![CDATA[ar]]></category>
		<category><![CDATA[augmented]]></category>
		<category><![CDATA[BBC]]></category>
		<category><![CDATA[dinosaur]]></category>
		<category><![CDATA[mentalray]]></category>
		<category><![CDATA[reality]]></category>
		<category><![CDATA[visualisation]]></category>
		<category><![CDATA[visualization]]></category>

		<guid isPermaLink="false">http://www.jd3d.co.uk/?p=971</guid>
		<description><![CDATA[I recently completed an augmented reality project with the talented, young and slim people at Thought Den in Bristol for BBC learning. See the AR ...]]></description>
			<content:encoded><![CDATA[<p>I recently completed an augmented reality project with the talented, young and slim people at <a title="Thought Den" href="http://www.thoughtden.co.uk" target="_blank">Thought Den</a> in Bristol for BBC learning.</p>
<p>See the AR project <a href="http://www.bbc.co.uk/learningdevelopment/spino/index.shtml">HERE.</a> You&#8217;ll need a webcam and a printer.</p>
<div id="attachment_972" class="wp-caption alignright" style="width: 310px"><a href="http://www.jd3d.co.uk/wp-content/uploads/2011/03/grab-1.jpg" rel="wp-prettyPhoto[g971]"></a><p class="wp-caption-text">The SpinARsaurus Challenge – skeleton</p></div>
<p>By pure coincidence, this is my <a href="http://www.jd3d.co.uk/2011/01/national-lottery-christmas-eve-draw/" target="_blank">second dinosaur project</a> to end up showing at the Natural History Museum  </p>
<p>Thought Den have done a pretty good job describing the project <a href="http://www.thoughtden.co.uk/blog/" target="_blank">here</a>, so I will only talk about my role, which was producing the 3D.</p>
<p>Yeah, so basically I did the 3D.</p>
<p>My tasks were split into 3 major sections &#8211; the first was to produce the Spinosaurus skeleton to be manipulated in the Flash AR environment &#8211; I chose to  rig the skeleton in CAT, which meant I could easily add, remove and edit bones; the second task was to create a fully skinned Spinosaurus, again in realtime for AR; and finally, to produce a looping animation segment examining an Egyptian dig site, that you can see below.</p>
[See post to watch Flash video]
<p>Modelling the skinned Spinosaurus was easy &#8211; I bought it from Turbosquid; To be be fair though it was a high poly model and was textured in a bit of an old school way with multiple sections pasted into multiple subobjects. So basically it was a simple &#8216;render to texture&#8217; job followed by the proOptimizer.</p>
<p>The animation was pretty straightforward too. I used MentalRay&#8217;s daylight system and created a looping animation, moving the camera with a bit of old-school motion capture. I enjoyed this animation immensely as I knew it was for the kids &#8211; I always remember being a kid and looking at those science books that had incredibly detailed illustrations which could lose you for minutes at a  time. I tried to pack in as much detail and information as I could, from tent pegs to Indiana Jones hats &#8211; but alas, there is only so much you can do with a desert dig-site and 4 days.</p>
<p>I would also like to give special thanks to Mike at <a title="Everything Dinosaur" href="http://www.everythingdinosaur.com/" target="_blank">Everything Dinosaur</a> who&#8217;s help was invaluable on this project.</p>

<a href='http://www.jd3d.co.uk/2011/03/spinarsaurus-bbc-learning/screen-shot-2011-03-14-at-16-36-19/' title='The SpinARsaurus Challenge – screen shot'></a>
<a href='http://www.jd3d.co.uk/2011/03/spinarsaurus-bbc-learning/logo-spino-on-black/' title='The SpinARsaurus Challenge – logo'></a>
<a href='http://www.jd3d.co.uk/2011/03/spinarsaurus-bbc-learning/grab-1/' title='The SpinARsaurus Challenge – skeleton'></a>
<a href='http://www.jd3d.co.uk/2011/03/spinarsaurus-bbc-learning/grab-2/' title='The SpinARsaurus Challenge'></a>
<a href='http://www.jd3d.co.uk/2011/03/spinarsaurus-bbc-learning/grab-1-1/' title='The SpinARsaurus Challenge – dig site'></a>
<a href='http://www.jd3d.co.uk/2011/03/spinarsaurus-bbc-learning/grab-3/' title='The SpinARsaurus Challenge – skinned dinosaur'></a>

<p>&nbsp;</p>
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		<title>National Lottery Christmas Eve Draw</title>
		<link>http://www.jd3d.co.uk/2011/01/national-lottery-christmas-eve-draw/</link>
		<comments>http://www.jd3d.co.uk/2011/01/national-lottery-christmas-eve-draw/#comments</comments>
		<pubDate>Mon, 10 Jan 2011 15:33:07 +0000</pubDate>
		<dc:creator>Justin Dowling</dc:creator>
				<category><![CDATA[Animation/Video]]></category>
		<category><![CDATA[Architecture - Exteriors]]></category>
		<category><![CDATA[VFX]]></category>

		<guid isPermaLink="false">http://www.jd3d.co.uk/?p=946</guid>
		<description><![CDATA[I've just completed work on some animation for the BBC 1 Christmas eve broadcast of the National Lottery Euromillions draw.

The show was broadcast live from the Natural History museum and occasionally featured animations projected onto the building itself.]]></description>
			<content:encoded><![CDATA[<h2>Hired by Hello Charlie for building projection animation</h2>
<p>I&#8217;ve just completed work on some animation for the BBC 1 Christmas eve broadcast of the National Lottery Euromillions draw.</p>
<p>The show was broadcast live from the Natural History museum and occasionally featured animations projected onto the building itself.</p>
<div id="attachment_961" class="wp-caption alignleft" style="width: 310px"><a href="http://www.jd3d.co.uk/wp-content/uploads/2011/01/national_lottery_page.png" rel="wp-prettyPhoto[g946]"></a><p class="wp-caption-text">National Lottery Page</p></div>
<p>The projections were based on laser scans and photographs of the building, so that when animated the building looked to be moving.</p>
<p>I was supervising the VFX for a couple of the sequences, notably the finale where a dinosaur smashes out the front of the Natural History Museum revealing the final Euromillion number.</p>
<p>I produced everything in 3DS Max and imported the animated dinosaur in from Maya via FBX &#8211; the dinosaur was animated by the ever lovely <a href="http://scottpleydell-pearce.com/">Scott Pleydell-Pearce</a>.</p>
<p>My favorite part was smashing the building up using Rayfire and PhysX &#8211; I think I have a real taste for blowing things up and destroying them in 3D now &#8211; can&#8217;t wait to do it again!</p>
<p>You can see the entire performance <a href="http://nl-video.national-lottery.co.uk/videos/view/euromillions-christmas-eve-super-raffle-event" target="_blank">here</a> (opens in new window).</p>
<p style="text-align: center;">[See post to watch Flash video]

<a href='http://www.jd3d.co.uk/2011/01/national-lottery-christmas-eve-draw/dino1/' title='dino1'></a>
<a href='http://www.jd3d.co.uk/2011/01/national-lottery-christmas-eve-draw/dino2/' title='dino2'></a>
<a href='http://www.jd3d.co.uk/2011/01/national-lottery-christmas-eve-draw/dino3/' title='dino3'></a>
<a href='http://www.jd3d.co.uk/2011/01/national-lottery-christmas-eve-draw/dino4/' title='dino4'></a>
<a href='http://www.jd3d.co.uk/2011/01/national-lottery-christmas-eve-draw/dino5/' title='dino5'></a>
<a href='http://www.jd3d.co.uk/2011/01/national-lottery-christmas-eve-draw/dino6/' title='dino6'></a>
<a href='http://www.jd3d.co.uk/2011/01/national-lottery-christmas-eve-draw/dino7/' title='dino7'></a>
<a href='http://www.jd3d.co.uk/2011/01/national-lottery-christmas-eve-draw/dino8/' title='dino8'></a>
<a href='http://www.jd3d.co.uk/2011/01/national-lottery-christmas-eve-draw/dino9/' title='dino9'></a>
<a href='http://www.jd3d.co.uk/2011/01/national-lottery-christmas-eve-draw/national_lottery_page/' title='National Lottery Page'></a>
<a href='http://www.jd3d.co.uk/2011/01/national-lottery-christmas-eve-draw/nat_lot_title/' title='nat_lot_title'></a>
<a href='http://www.jd3d.co.uk/2011/01/national-lottery-christmas-eve-draw/nat_lot_hosts/' title='nat_lot_hosts'></a>

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		<title>Wind Turbine Animation for 422 South</title>
		<link>http://www.jd3d.co.uk/2010/07/wind-turbine-animation-for-422-south/</link>
		<comments>http://www.jd3d.co.uk/2010/07/wind-turbine-animation-for-422-south/#comments</comments>
		<pubDate>Mon, 19 Jul 2010 16:40:36 +0000</pubDate>
		<dc:creator>Justin Dowling</dc:creator>
				<category><![CDATA[Aerospace]]></category>
		<category><![CDATA[Animation/Video]]></category>
		<category><![CDATA[Architecture - Exteriors]]></category>
		<category><![CDATA[Marine]]></category>
		<category><![CDATA[3ds]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[architectural]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[exterior]]></category>
		<category><![CDATA[max]]></category>
		<category><![CDATA[mentalray]]></category>
		<category><![CDATA[modelling]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[visualisation]]></category>
		<category><![CDATA[visualization]]></category>

		<guid isPermaLink="false">http://www.jd3d.co.uk/?p=790</guid>
		<description><![CDATA[I have always wanted to work for 422 South so I felt honoured when they asked me to produce an animation for them.]]></description>
			<content:encoded><![CDATA[<div id="attachment_791" class="wp-caption alignleft" style="width: 310px"><a href="http://www.jd3d.co.uk/wp-content/uploads/2010/07/majestic-copy.jpg" rel="wp-prettyPhoto[g790]"></a><p class="wp-caption-text">Dual Blade Wind Turbine</p></div>
<p>I have always wanted to work for 422 South so I felt honoured when they asked me to produce an animation for them.</p>
<p>The animation was for a dual-blade wind turbine system that would reduce the construction, transport and manufacturing cost over normal 3 blade systems.</p>
<p>I used 3DS Max with Mental Ray and took 5 days to complete the task.</p>
[See post to watch Flash video]
]]></content:encoded>
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		<item>
		<title>Madrid 2018 Ryder Cup Bid</title>
		<link>http://www.jd3d.co.uk/2010/05/madrid-2018-ryder-cup-bid/</link>
		<comments>http://www.jd3d.co.uk/2010/05/madrid-2018-ryder-cup-bid/#comments</comments>
		<pubDate>Sun, 23 May 2010 19:25:42 +0000</pubDate>
		<dc:creator>Justin Dowling</dc:creator>
				<category><![CDATA[Animation/Video]]></category>
		<category><![CDATA[Architecture - Exteriors]]></category>
		<category><![CDATA[3ds]]></category>
		<category><![CDATA[422]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[bid]]></category>
		<category><![CDATA[exterior]]></category>
		<category><![CDATA[golf]]></category>
		<category><![CDATA[hi-sim]]></category>
		<category><![CDATA[landscape]]></category>
		<category><![CDATA[max]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[mental ray]]></category>
		<category><![CDATA[mentalray]]></category>
		<category><![CDATA[modelling]]></category>
		<category><![CDATA[proxy]]></category>

		<guid isPermaLink="false">http://www.jd3d.co.uk/?p=772</guid>
		<description><![CDATA["Wow, just wow" - Chris Hawkes, director, Hi-Sim]]></description>
			<content:encoded><![CDATA[<p><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/b8yl3LqxuaQ&#038;hl=en_GB&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/b8yl3LqxuaQ&#038;hl=en_GB&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object></p>
<div id="attachment_775" class="wp-caption alignleft" style="width: 310px"><p class="wp-caption-text">18th Hole</p></div>
<p>I just finished a contract with Hi-Sim for 422 in Bristol, producing an animation for the Madrid 2018 Ryder cup bid. The job was very much like a standard architectural visualisation job except I had the chance to brush up my Maya skills and learn some new tricks from some great CG guys.</p>
<p>I still feel that Max has a clear lead when it comes to architectural visualisation, but found that both Maya and Max talk together so easily that it&#8217;s easy to perform a task in one then jump over to the other.</p>
<p>I was disappointed to find that there&#8217;s no way to save a Maya MentalRay architectural shader to 3DS Max even though the options are the same. The MetalSL language is supposed to fix the problem but only exists with 3DS max at the moment; I intend to write a script that will save materials from one application to the other.</p>
<p>I spent most of my time modelling and getting my head around the Maya MR proxy system.</p>

<a href='http://www.jd3d.co.uk/2010/05/madrid-2018-ryder-cup-bid/finalmadrid2018_seq_02860/' title='FinalMadrid2018_Seq_02860'></a>
<a href='http://www.jd3d.co.uk/2010/05/madrid-2018-ryder-cup-bid/finalmadrid2018_seq_02343/' title='FinalMadrid2018_Seq_02343'></a>
<a href='http://www.jd3d.co.uk/2010/05/madrid-2018-ryder-cup-bid/finalmadrid2018_seq_02103/' title='FinalMadrid2018_Seq_02103'></a>
<a href='http://www.jd3d.co.uk/2010/05/madrid-2018-ryder-cup-bid/finalmadrid2018_seq_03472/' title='FinalMadrid2018_Seq_03472'></a>
<a href='http://www.jd3d.co.uk/2010/05/madrid-2018-ryder-cup-bid/finalmadrid2018_seq_01747/' title='FinalMadrid2018_Seq_01747'></a>
<a href='http://www.jd3d.co.uk/2010/05/madrid-2018-ryder-cup-bid/finalmadrid2018_seq_01612/' title='FinalMadrid2018_Seq_01612'></a>

<p style="text-align: center;">
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		<title>More videos on my Youtube page</title>
		<link>http://www.jd3d.co.uk/2010/03/more-videos-on-my-youtube-page/</link>
		<comments>http://www.jd3d.co.uk/2010/03/more-videos-on-my-youtube-page/#comments</comments>
		<pubDate>Tue, 23 Mar 2010 17:32:32 +0000</pubDate>
		<dc:creator>Justin Dowling</dc:creator>
				<category><![CDATA[Animation/Video]]></category>

		<guid isPermaLink="false">http://www.jd3d.co.uk/?p=556</guid>
		<description><![CDATA[Here is a a temporary link to my Youtube channel that has a whole bunch of stuff I haven&#8217;t had a chance to add to ...]]></description>
			<content:encoded><![CDATA[<p>Here is a a temporary link to my Youtube channel that has a whole bunch of stuff I haven&#8217;t had a chance to add to my website just yet.</p>
<p><a title="My Youtube page" href="http://www.youtube.com/user/mynewcat?feature=mhw4" target="_blank">http://www.youtube.com/user/mynewcat?feature=mhw4</a></p>
<div id="attachment_557" class="wp-caption alignnone" style="width: 310px"><a href="http://www.jd3d.co.uk/wp-content/uploads/2010/03/sunseeker_yacht_still.png" rel="wp-prettyPhoto[g556]"></a><p class="wp-caption-text">Sunseeker Yacht Still</p></div>
]]></content:encoded>
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		<item>
		<title>Butterfly Animation Exercise</title>
		<link>http://www.jd3d.co.uk/2010/01/butterfly-animation-exercise/</link>
		<comments>http://www.jd3d.co.uk/2010/01/butterfly-animation-exercise/#comments</comments>
		<pubDate>Wed, 20 Jan 2010 16:18:55 +0000</pubDate>
		<dc:creator>Justin Dowling</dc:creator>
				<category><![CDATA[Animation/Video]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[3ds]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[butterfly]]></category>
		<category><![CDATA[max]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[visualisation]]></category>
		<category><![CDATA[vray]]></category>

		<guid isPermaLink="false">http://www.jd3d.co.uk/?p=501</guid>
		<description><![CDATA[Why? At some point I realised that many of the arc viz animations we were doing at work were too &#8216;still&#8217; &#8211; trees weren&#8217;t moving, ...]]></description>
			<content:encoded><![CDATA[<h2>Why?</h2>
<p>At some point I realised that many of the arc viz animations we were doing at work were too &#8216;still&#8217; &#8211; trees weren&#8217;t moving, birds weren&#8217;t flying, there was no sense of the space being alive.  I thought I would create a little library of basic elements that we could use in the background of animations so there was some kind of movement &#8211; little things that might draw the eye ; I thought butterflies might be nice so I had a crack at creating one.</p>
[See post to watch Flash video]
<p>Basic butterfly test &#8211; DOF, motion blur etc.</p>
<h2>How?</h2>
<p>I remembered seeing a documentary about butterfleis where it was explained they have an autonomic mechanism that causes them to jerky around in mid flight to avoid predators &#8211; a predator cannot accurately predict where the butterfly will be when it strikes.</p>
<p>Armed with that tidbit of information I placed the butterfly on a  dummy object with a noise position controller; the wings were animated with an out of range controller and I threw on a flex modifier.</p>
<p>After getting a basic butterfly working I wanted to see it in a basic scene &#8211; to work out how fast it should be moving and to get it to scale etc.</p>
[See post to watch Flash video]
<p>Butterfly test in situ.</p>
<h2>Can I see the finished product?</h2>
<p>Unfortunately I don&#8217;t have permission to show any of the finished projects where the butterfly was used, though I&#8217;m sure I will get one up in future!</p>
]]></content:encoded>
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		<title>Truth TV &#8211; Giant Robots</title>
		<link>http://www.jd3d.co.uk/2010/01/truth-tv-giant-robots/</link>
		<comments>http://www.jd3d.co.uk/2010/01/truth-tv-giant-robots/#comments</comments>
		<pubDate>Wed, 20 Jan 2010 04:25:12 +0000</pubDate>
		<dc:creator>Justin Dowling</dc:creator>
				<category><![CDATA[Animation/Video]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[3ds]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[giant robot]]></category>
		<category><![CDATA[gundam]]></category>
		<category><![CDATA[max]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[viral]]></category>
		<category><![CDATA[vray]]></category>

		<guid isPermaLink="false">http://www.jd3d.co.uk/?p=484</guid>
		<description><![CDATA[The industrial-military complex does not want you to see this!]]></description>
			<content:encoded><![CDATA[<p>I produced this in my own time in order to practice certain skills and branch out into a new direction.</p>
<p>Using my existing Gundam model, I used 3DS Max and VRAY to create environment where I could experiment with lighting and camera work &#8211; I then decided to expand the animation into a kind of viral style &#8216;UFO conpiracy nut&#8217; type video (and yes this was well before seeing Transformers 2), which I proceeded to upload to LiveLeak.</p>
<p>Although slow and meandering, I got to use a variety of skills and produce some nice looking results &#8211; I even managed to camera track from mobile phone footage and composite a motion-captured animation of my rigged robot.</p>
<p>Other camera work was done by matchmoving a DVD camera and utilising the generated camera movement.</p>
<p>Compositing was done in After Effects and the video put together in Premiere.</p>
<div id="attachment_159" class="wp-caption alignnone" style="width: 310px"><a href="http://www.jd3d.co.uk/wp-content/uploads/2010/01/Sequence-05.jpg" rel="wp-prettyPhoto[g484]"></a><p class="wp-caption-text">Sequence 05</p></div>
<div id="attachment_158" class="wp-caption alignnone" style="width: 310px"><a href="http://www.jd3d.co.uk/wp-content/uploads/2010/01/Sequence-04.jpg" rel="wp-prettyPhoto[g484]"></a><p class="wp-caption-text">Sequence 04</p></div>
<div id="attachment_181" class="wp-caption alignnone" style="width: 310px"><a href="http://www.jd3d.co.uk/wp-content/uploads/2010/01/Sequence-02.jpg" rel="wp-prettyPhoto[g484]"></a><p class="wp-caption-text">Sequence 02</p></div>
]]></content:encoded>
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		<title>GI Joe &#8211; The Rise of Cobra</title>
		<link>http://www.jd3d.co.uk/2010/01/gi-joe-the-rise-of-cobra/</link>
		<comments>http://www.jd3d.co.uk/2010/01/gi-joe-the-rise-of-cobra/#comments</comments>
		<pubDate>Wed, 20 Jan 2010 04:05:50 +0000</pubDate>
		<dc:creator>Justin Dowling</dc:creator>
				<category><![CDATA[Animation/Video]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[3ds]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[commercial]]></category>
		<category><![CDATA[film]]></category>
		<category><![CDATA[gi joe]]></category>
		<category><![CDATA[mentalray]]></category>
		<category><![CDATA[movie]]></category>
		<category><![CDATA[viral]]></category>

		<guid isPermaLink="false">http://www.jd3d.co.uk/?p=477</guid>
		<description><![CDATA[I helped produce a viral video for the new GI Joe: The Rise of Cobra movie; the video was circulated around sites like Daily Motion ...]]></description>
			<content:encoded><![CDATA[<div id="attachment_478" class="wp-caption alignright" style="width: 310px"><a href="http://www.jd3d.co.uk/wp-content/uploads/2010/01/gi-joe-the-rise-of-cobra-6-10241.jpg" rel="wp-prettyPhoto[g477]"></a><p class="wp-caption-text">GI Joe poster</p></div>
<p>I helped produce a viral video for the new GI Joe: The Rise of Cobra movie; the video was circulated around sites like Daily Motion to generate buzz for the new movie.</p>
<p>I materialised the suit, lit the scene, modelled and animated the skateboard as well as doing some of the rotoscoped animation of the &#8216;Joe&#8217; in the powersuit.</p>
[See post to watch Flash video]
]]></content:encoded>
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